Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); --> Returns -3.
minStack.pop();
minStack.top(); --> Returns 0.
minStack.getMin(); --> Returns -2.
public class MinStack {
Stack<Integer> auxS;
Stack<Integer> mainS;
/** initialize your data structure here. */
public MinStack() {
auxS = new Stack<>();
mainS = new Stack<>();
}
public void push(int x) {
mainS.push(x);
if (auxS.isEmpty() || auxS.peek() > x) {
auxS.push(x);
} else {
auxS.push(auxS.peek());
}
}
public void pop() {
mainS.pop();
auxS.pop();
}
public int top() {
return mainS.peek();
}
public int getMin() {
return auxS.peek();
}
}
/**
* Your MinStack object will be instantiated and called as such:
* MinStack obj = new MinStack();
* obj.push(x);
* obj.pop();
* int param_3 = obj.top();
* int param_4 = obj.getMin();
*/